A downloadable gms2 extension

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Auto-magic Networking System 

Open-Source Networking System for Game Maker Studio +2.3

Features

  • Auto-magic synchronization between objectsThere is no longer a need to invent new protocols or mess up your code.
  • Smooth synchronizationLatency is hidden by using a smooth value assignment algorithm.
  • Security layerYou can add server-side validations to prevent cheating.
  • Independent of the network engineYou can use a base class to implement your preferred network engine. For my own project I used Http2 sockets!
  • Easy to useYou don't need to know how to handle sockets or buffers.

More features...

  • Simple messages systemSend an receive custom objects (like Socket.io), recommended for advanced developers.
  • Global variables synchronization.
  • Remote Procedure Calls (RPC)You can call instance functions, regardless of where they are on the network.

Diagram

Class Diagram

Download

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Click download now to get access to the following files:

https://github.com/lcnvdl/gms2-networking
External

Development log

Comments

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(1 edit)

Hi, i will try out the tool by tomorrow and i wanted to make sure that this is made for that kind of stuff.

i am trying to have a online matchmaking system where you can create a game for puplic, look for a random game in puplic to connect and create a invite only game with invite to share and join.

i want to have one host and one client for a 1v1 game.

i wanna know, is that possible and if yes, how?

edit: im asking because i know almoat nothing about that.

Hi Dari! It should work fine for 1v1 games. However, I do not recommend (for now) that you use the library for "serious" projects, because it is in "beta" phase.

ok thanks for the info

Does this work in HTML5?

Hi Stepford. Yes, it should work (client-side only). It uses the default GameMaker sockets system.  You need to export the Server in a different platform (like linux or windows), but the client should work fine. Also, it allows you to replace the standard gamemaker sockets engine with another (in your case, socket.io would be great).

(4 edits) (+1)

Hi! This extension looks very interesting! I'm looking forward for new updates! A better wiki would be really useful!

Thank you very much! I will upload some updates soon!